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Added an option in the Configuration Tool to disable the microphone altogether. Added an option to switch the voices to English when playing with a non-English language pack installed (for example, the game can now be played with French text and English voices). Added an option to return the Field of View settings to the default. Fixed water corruption issue with certain Nvidia graphics drivers. Fixed issue with minor corruption of the Talk prompt in some languages.
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Adjusted mouse movement for menu navigation (will now be less twitchy/sensitive). Updated keyboard controls for menu navigation (the cursor keys, ESC, and Return should now function correctly). Voice controls are now disabled by default if no valid microphone is recognised. Corrected jumbled Options menu tooltips. Whatever the studio does create, it'll likely feed into parent company Sega's new reputation for being the top publisher of 2020, as determined by sister site MetaCritic's latest publisher rankings.- Fixed an issue with cover-to-cover movement when using mouse and keyboard controls. Sato doesn't think the studio will stray too far from the genre it's best at, but he did mention that decisions would be made based on what genre best fits the game it'll develop next. Ryu Ga Gotoku Studios recently released Yakuza: Like a Dragon, which was a wild departure from previous games in the series with its new protagonist, story, and the use of a combat RPG gameplay system. "So I should think of it as now is a more opportune time to release these titles." "Ghost of Tsushima has helped Western gamers become more interested in samurai," Sato said. When asked about the possibility for Japanese spin-offs Yakuza Kenzan and Ishin to be localized, Sato believes that the success of Ghost of Tsushima might help those games reach a Western audience, especially now that the studio isn't too focused on remastering older Yakuza games for newer systems. You won't even be able to relive the adventures of the Rust Crew on a more modern platform such as the Xbox Series X|S consoles, as Binary Domain never made it onto the list of backwards-compatible games. Sato was also the director of Binary Domain, a game that so far has only seen been released on PC, PlayStation 3, and Xbox 360. Now Playing: Cover - Binary Domain Gameplay By clicking 'enter', you agree to GameSpot's
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